Multiplayer Infrastructure

Reliable operations are part of fair play.

Server stability, deployment discipline, observability, and automation directly affect player trust. TIRust treats infrastructure as community safety infrastructure.

Servers

RustDedicated operations

Startup flags, ports, RCON, map/wipe process, Oxide/Carbon plugins, server identity, and performance configuration need clear runbooks.

Telemetry

Operational observability

Server FPS, entities, memory, uptime, queued players, save stalls, unknown commands, and rejected connections should feed monitoring and review.

Automation

Event-driven workflows

BattleMetrics, Discord, RCON, webhooks, and bots should automate routine admin work while preserving logs and safety controls.

Security

Access control

Protect RCON, admin panels, API keys, deployment tokens, database access, and bot permissions with least privilege and documented rotation paths.

Resilience

Backups and rollback

Configs, plugins, data files, websites, and automation services need backup and rollback strategies before a bad deploy causes community damage.

Portability

Cloud and bare metal

Prefer Docker, reproducible configs, PostgreSQL, Redis/Valkey, object storage abstractions, and provider-portable deployment patterns.

Related pages

See Platform Work for the full system view, Operating Standards for engineering guardrails, and Anti-Cheat Intelligence for the evidence layer.